The galaxy is in flames. The Emperor's glorious vision for humanity is in ruins. His favoured son, Horus, has turned from his father's light and embraced Chaos. His armies, the mighty and redoubtable Space Marines, are locked in a brutal civil war. Once, these ultimate warriors fought side by side as brothers, protecting the galaxy and bringing mankind back into the Emperor's light. Now they are divided.
A full set of rules for the Horus Heresty Narative can be found here.
John Stanford is the official Judge and Organizer for this event. He can be reached at Dem_ex@hotmail.com.
You can also contact him via the Event Facebook Page:
Rules for this system are available at: Forge World.
What this event is all about is thematic, narrative, dramatic and action filled games where the story and your forces are the focus. Everything involving this event is designed around this concept. One of the hallmarks of a good story is that the journey is much more important than the destination - whoever wins or loses doesn’t really matter.
Because it’s a war game there are going to be winners and losers, but that’s not what this event is about – its about creating those engaging stories with your fellow players. So if winning is what’s most important to you this is probably not an event for you – there’s lots of other tournaments available. Here winning is a pleasant side effect, not the prime objective, and the players with the most battle points probably won’t win a prize. But if you’re coming to join a group of like-minded people with the goal of everyone having a great time then you won’t be disappointed.
Game play will be a unique blend combining tactical objective selection and maneuvering, multiple fast-paced skirmishes against NPC and opponent forces using 30k rules, story-based encounters, and character progression - all moderated by gamemasters to keep the action moving.
Armies should be fully painted. An important part of creating the narrative is having attractive fully painted forces, and people want to play against beautiful armies. If a model is not painted it will not be allowed in play. WYSIWIG in not mandatory, but models should effectively represent the war-gear equipped. See the upcoming event primer for full details.
Blackguard One - A Horus Heresy Story
A GM moderated 30k Squad Based Activity. Players will direct their small tactical teams towards various objectives in attempts to discover, or conceal, details regarding the Abyss fleet’s construction. The event outcomes will affect the progression of the overall storyline and the following day’s battles.
Each player constructs a force comprising
You're creating a mid-level hero character and a few red-shirts to wander around with them. Game play will be a unique blend combining tactical objective selection and maneuvering, multiple fast-paced skirmishes against NPC and opponent forces using 30k rules, story-based encounters, and character progression - all moderated by gamemasters to keep the action moving.
Battles for the Abyss
Three Round Horus Heresy Narrative Battles. The stakes escalate as large scale forces on both sides engage to push in on the system and discover (or protect) vital intel leading to the stardock’s location.
The Ultimate Abyss – 30k Narrative Megabattles.
The final massive battle over control of the starport.
Blackguard One Prime
A GM moderated 30k Squad Based Activity. Amidst the carnage of the Mega battle players will once again direct their small tactical teams towards completing critical objectives while fighting underfoot of titans to determine whether the final mission outcome ends in success or failure.