This re-imagining of the classic AD&D title brings to a new generation of gaming one of the most talked about, argued over and challenging works by Gary Gygax. Our heroes were hired to simply dig out the opening of the tomb with promises of bags of silver upon the real heroes return from the tomb. That was days ago. Feeling cheated our sores levels head in to the open tomb looks for their promised bags of silver. What could go wrong?
Event Number | 18 |
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Maximum Tickets | 4 |
Cost | $0.00 |
Time Zone | America/New_York (UTC {{ '2021-06-26 16:00:00' | timezone_offset: 'America/New_York' }}) |
Where & When (local to convention) |
Saturday
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General Admission in Online 11 |
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Email Notification for Tickets List | {{event.properties.wait_count}} will be notified by email of available tickets
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This re-imagining of the classic AD&D title brings to a new generation of gaming one of the most argued over, imaginative and challenging works by Gary Gygax. I have over the years brought many classic AD&D titles to DCC conventions. In doing so I try to balance a profound respect for the original material while bringing to the table DCC's panache and funk. Those who will have played the original will likely find this an enjoyable and nostalgic journey, while those who have never had an opportunity to play through the twists and turns of the Tomb will defiantly be able to roll up their sleeves and show off their scars after we are done. And for those who just want to see what a Dungeon Crawl character funnel is all about —we can do that too.