Game design—we do it not because it's easy, but because we *thought* it would be easy…
So you've got a cool game idea, what next? How do you take your seed of an idea and grow it into a tree that bears fruit? In this talk, habitual GM and compulsive game designer Aaron H. (creator of Robot Hospital, member of the Stillfleet Studio) will dive into the process of materializing your idea–seed for a game into something that you can start iterating on, using practical (and cheap!) methods to prototype and playtest your ideas, and planting those idea seeds, cultivating them, and watching them grow.
Bring your own ideas to share!
About Aaron: https://aaronh.me
Event Number | 550 |
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Maximum Tickets | 8 |
Cost | $2.00 |
Time Zone | America/New_York (UTC {{ '2025-01-17 21:00:00' | timezone_offset: 'America/New_York' }}) |
Where & When (local to convention) |
Friday from
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to {{ '2025-01-17 22:50:00' | amDateFormat: clock_format }}
Table 6 in Room A |
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More Information | https://stillfleet.com |
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Email Notification for Tickets List | {{event.properties.wait_count}} will be notified by email of available tickets
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