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Battletech Missions: 3025-02 Pirate Defense Pt 2

For players new to Battletech Missions, the 3025 campaign is where you start. You may jump in at any point. All materials provided, but please bring a pencil & your favorite pair of D6. Player rules are available at the link below. Rules will be taught if necessary.

This event will be using all new mapsheets, so veteran players can replay it and receive all rewards.

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Event Number 101
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Cost $0.00
Time Zone America/New_York (UTC {{ '2025-04-05 00:00:00' | timezone_offset: 'America/New_York' }})
Where & When (local to convention) Day 1 from {{ '2025-04-05 00:00:00' | amDateFormat: clock_format }} to {{ '2025-04-05 03:50:00' | amDateFormat: clock_format }}
39 in V4
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More Information http://www.iwptech.com/BattletechMissions/Player%20Rules%203.1.pdf
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First, I’ll start with a brief refresher, given that we’re out in the boring end of the Federated Suns. Anyway, we got hired by this local Nobleman here on Memphis to defend his planet from some highly annoying Pirates. He’s a bit of a prat, but his CBills are good, and the Pirates are a good enemy for us to cut our teeth on. Some of you probably remember our fight on the tarmac of Memphis’ main dropport, but it seems like another group are hell bent on a supply depot outside of town.

Anyway, it seems like Lord Stephenson has a serious bug up his butt about this depot, and really wants to make sure that it doesn’t fall to the Pirates. If you ask me, though, there’s something funny about this depot – it’s out in the middle of nowhere, without even roads leading to it. If you ask me, given the location, it looks more like a military resupply depot than any kind of consumer goods supply.

So while I really want to get paid, I also want to know what Stephenson is so paranoid about. So you’ve got two jobs: First, make sure the pirates don’t loot the warehouse. Second, I want you to scan what’s inside. But I don’t want you to look like you’re scanning what’s inside, if you catch my drift. Alternatively, I suppose, if the pirates were to, say, load a truckload of stuff and you were to say, capture that truck, then of course we’d have to inspect whatever was in it. You know, to make sure it wasn’t damaged. Of course, that plan’s a lot more dangerous, as if the pirates get away with the loot then we don’t get paid.

And I hate not getting paid…

Oh yeah – one more thing. Stephenson was really reticent to tell me about the supply depot’s location until he was absolutely sure that’s where the pirates were heading. Sadly, that means I’m gonna have to ask you to hightail it out there, and even so you’re gonna get there at pretty much the same time that the bad guys do. Eh, whatcha gonna do?