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D&D AL Mergers and Acquisitions (Tier 3)

SJ-DC-LEGIT-SB-03 Part 3 of 3 in the Suncorp's Bounty series. The Macguffin's fallen into the wrong hands. Now the world will end...unless you can reach a shareholder's meeting and block the resolution that will destroy the sun. A Spelljammer adventure for characters level 11 to 16.

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Event Number 163
Event Type {{event.properties.type.name}}
Age Range {{ event.properties._options._age_range[event.properties.age_range] }}
Maximum Tickets 6
Cost $0.00
Time Zone America/Chicago (UTC {{ '2025-05-31 14:00:00' | timezone_offset: 'America/Chicago' }})
Where & When (local to convention) Saturday from {{ '2025-05-31 14:00:00' | amDateFormat: clock_format }} to {{ '2025-05-31 17:50:00' | amDateFormat: clock_format }}
Ve - 56 in Veramendi A - Adventurers League
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What Is Adventurers League?

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact.

You can play Adventurers League at conventions, your local game store, or even at home.

Adventures in the Adventurers League are episodic. You create a character at level 1 or level 5 following the linked guidelines. After each session, player characters level up, and between sessions, they keep their loot, gold, and any other rewards they acquired during play. They also can perform downtime activities, like scribing spells and brewing potions.