This is a Tier 2 D&D adventure ran by the author Jeremey Arnold. A purchase allows play in THREE games with the same DM and author. These games happen at 2pm on Friday, 2pm on Saturday, and 2pm on Sunday, in the quieted conference room. Details in long description.
Event Number | 55 |
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Event Type | {{event.properties.type.name}} |
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Maximum Tickets | 6 |
Cost | $50.00 |
Time Zone | America/Chicago (UTC {{ '2025-04-25 19:00:00' | timezone_offset: 'America/Chicago' }}) |
Where & When (local to convention) |
Friday
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to {{ '2025-04-25 22:50:00' | amDateFormat: clock_format }}
Table 1 in Executive Meeting Room |
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Email Notification for Tickets List | {{event.properties.wait_count}} will be notified by email of available tickets
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WYC 2-1 The Light of Heresy - The priestess Miriam seeks a collection of artifacts to enhance the power of her Inquisition. She offers a reward to adventurers who can retrieve the first, the Sun Disk of Aumunator. There’s one catch – she isn’t sure where it can be found. 4 hour adventure for Tier 2 characters.
WYC 2-2 A Shard of Shar - Miriam, a priestess of Amunator has received a message from an acquaintance in Mulmaster that she has something dark in her possession that can only be trusted with the Inquisition of the Radiant Dawn and you are the only ones she can trust. 4 hour adventure for Tier 2 characters.
WYC 2-3 What History Leaves Behind - The Inquisition of the Radiant Dawn has come across an opportunity that no one would have thought possible. In one of the ruins of Thultanthar spread across the Cormanthor lies an ancient text that will be key to the Inquisition’s future success, and only you can be trusted to find it. 4 hour adventure for Tier 2 characters.