Unpub 8

Unpub 8


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{{day.properties.public_start_date | amDateFormat:'ddd, MMM D YYYY, h:mma'}} - {{day.properties.public_end_date | amDateFormat:'h:mma'}}

Time zone: America/New_York (UTC {{ '2018-03-22 22:00:00' | timezone_offset: 'America/New_York' }})


Baltimore, Maryland


Delta Hotels Baltimore Hunt Valley

245 Shawan Rd, Hunt Valley, MD 21031, USA

Time zone: America/New_York (UTC {{ '2018-03-22 22:00:00' | timezone_offset: 'America/New_York' }})

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March 23-25, 2018, Unpub will be moving this year to a new venue! We are pleased to announce that the eighth annual Unpublished Games Festival (Unpub 8) will be held at the Delta Hotels Hunt Valley Baltimore in Baltimore, Maryland.

Why the Delta Hotel? The hotel offered the Unpub community a sweet package. Free parking, reasonably priced food, and affordable hotel rooms literally above the event hall. In fact, the hotel is Unpub’s from the top floor to the basement. Open gaming will keep going and going! We hope a truly free gaming experience to the public will entice more playtesters than ever before, because that is always the organization's number one goal.

Book your hotel here.


Thursday, March 22 6pm-9pm: Designer Dinner/Mixer*

Thursday, March 22 9pm - March 23 at 10am: Designer Gaming/Networking*

Friday, March 23 10am-3pm: Designer Day*

*The above events are only accessibly to Designers, Publishers, Sponsors, and VIP Playtesters.

Friday, March 23 starting at 3pm: Unpub Day 1

Saturday, March 24 starting at 10am: Unpub Day 2

Sunday, March 25 starting at 10am: Unpub Day 3

Special Guest, Matt Leacock

Matt Leacock Matt Leacock is a board game designer, most known for cooperative games such as Pandemic, Pandemic Legacy: Season 1, Forbidden Island and Forbidden Desert. His latest releases are Pandemic Legacy: Season 2 and Mole Rats in Space.

"I design the games that I want to play and teach. I have a hard time imagining doing game design for a paycheck." -- Matt Leacock

Matt is incredibly excited to be coming to Unpub 8, after wanting to come in the past but could not due to scheduling conflicts.