Tacticon 2026 Legions Imperialis Narrative Event
| Event Number | 299 |
|---|---|
| Event Type | {{event.properties.type.name}} |
| Age Range | {{ event.properties._options._age_range[event.properties.age_range] }} |
| Maximum Tickets | 10 |
| Cost | $0.00 |
| Time Zone | America/Denver (UTC {{ '2026-08-29 15:00:00' | timezone_offset: 'America/Denver' }}) |
| Where & When (local to convention) |
Saturday
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WARMACHINE 1, WARMACHINE 2, WARMACHINE 3, WARMACHINE 4, WARMACHINE 5 in MINIATURES AND EXHIBIT HALL |
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| More Information | https://www.jotnarswartable.com/events |
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| Attendees |
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| Has Special Requests |
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| Email Notification for Tickets List |
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Tacticon 2026 Legions Imperialis Narrative Event
"The fate of an entire Forge World hangs in the balance." Months after the brutal clashes across Kharon Reach, the conflict has reached its final and most devastating stage. The opening armored battles shattered defensive lines, while towering God-Machines carved smoking scars across the planet's surface. Both Loyalist and Traitor commanders now know the truth hidden beneath Kharon Reach's adamantium crust—the Forge Vaults contain archeotech capable of restoring entire Titan Legions... or condemning countless worlds to ruin. The Loyalists launch a full-scale invasion to seize the vaults before they can be corrupted. The Traitors, reinforced by Dark Mechanicum allies, fortify the manufactorums and prepare to unleash ancient war engines never intended to walk again. Entire Legions are committed. Titan maniples march beside massed armored columns. Knight Houses honor ancient oaths. The battle for Kharon Reach will decide far more than a single world—it will determine who controls one of the greatest industrial prizes of the Horus Heresy. The campaign that began at the Ashes of Kharon Reach now reaches its epic conclusion.
Event Information System: Legions Imperialis Format: Narrative Team Event Army Size: 2,000 points Activation Limit: No Limit
Players will fight as members of either the Loyalist or Traitor coalition, with victories contributing toward the overall campaign outcome.
Mandatory: Painting: Strongly encouraged! Prizes awarded for Best Painted Army: Players will be assigned to Loyalist or Traitor forces with team-specific objectives.
Missions: Custom narrative scenarios with evolving outcomes
What to Expect: An immersive campaign experience Strategic team objectives that shift the course of the event Recognition for narrative excellence, painting, and mission achievements Whether you're a grizzled Warmaster or new to the Age of Darkness, bring your forces and join us for an epic weekend of storytelling, strategy, and stunning tabletop action.
8:30 – 9:00 AM Setup & Check-In, Table assignments, army staging, and faction grouping
9:00 – 9:10 AM Mission Briefing #1 – The Iron Veil Offensive Begins, Welcome, story setup, and overall campaign overview
9:10 AM – 12:10 PM Game 1: Strike at the Veil, Opening battles for control of the Kharion Reach’s outer systems
12:10 – 1:10 PM Lunch Break
1:10 – 1:20 PM Mission Briefing #2 – The Veil Ignites, Faction updates and new mission parameters revealed
1:20 – 4:20 PM Game 2: The Veil Ignites, Massive counterattacks and planetary sieges reshape the frontlines
4:20 – 5:20 PM Event Break / Dinner Break
5:20 – 5:30 PM Mission Briefing #3 – Fall of the Forge, Final objectives and secret faction goals unveiled
5:30 – 8:30 PM Game 3: Fall of the Forge, The climactic engagement decides the fate of the Iron Veil Campaign
8:30 – 8:40 PM Campaign Debrief & Awards Ceremony, Faction victory declared, narrative outcomes revealed, and hobby awards presented
Army Construction 2,000-point Battle-forged army No activation limit Standard Legions Imperialis army construction rules All current official publications permitted Player packet can be found here: Jotnar's Wartable Events — Jotnar's Wartable