Sword & Serpent Con Vol. 1

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Get a FREE copy of the Players Handbook HERE!

Get a FREE copy of Monsters and Treasure HERE!

Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind's imagination, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul hold the ecstasy of gold and the renown of glory.

C&C is a fantasy RPG with an old school feel, but a sleek, modern mechanic for combat and challenges. It's old school in that it isn't overcomplicated, characters aren't over-powered and the challenges and consequences of actions take aren't Nerfed.

It has an authenticity that few games have, in having had creative input from the father of roleplaying games himself, Dungeons & Dragons co-creator Gary Gygax. The Chenault brothers (company owners) were friends of Gary's for the last eight years of his life, as well as his final publishers for projects he was developing, and those works are now re-entering publication through Troll Lord Games.

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The SEIGEengine makes game play easy to learn for beginners and fun for experienced players to step right into like a comfortable pair of boots made by an old friend. Human characters have three primary or "Prime" ability scores where demihumans have only two, but other abilities humans don't have. One Prime is determined by class, the rest by the player. If the Castle Keeper decides it's too easy for the PC to fail, no roll is necessary. If the CK rules it's impossible for the PC to accomplish, it's an automatic failure. But if somewhere in between, challenges are 12 (against Primes) or 18 (against non-primes) plus a Challenge Level, 1 to 5, determined by the Castle Keeper, plus any modifiers. The PC gets the player's d20 roll, plus any mods, plus their level. A match or higher succeeds.

Something else we're proud of is that it's made right here in Arkansas!

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