Running GAGG 29

Game design seminar: cultivating and prototyping your ideas

So you've got a cool game idea—what next? How do you grow your seed into a tree that bears fruit? In this talk, game designer Aaron H. (Robot Hospital) will dive into the process of materializing your game idea and iterating on it in practical ways. Bring your ideas!

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Event Number 121
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Maximum Tickets 30
Cost $0.00
Time Zone America/New_York (UTC {{ '2025-02-08 18:00:00' | timezone_offset: 'America/New_York' }})
Where & When (local to convention) Saturday, February 8 from {{ '2025-02-08 18:00:00' | amDateFormat: clock_format }} to {{ '2025-02-08 19:50:00' | amDateFormat: clock_format }}
Unassigned 13 in Unassigned
More Information https://aaronh.me
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We do it not because it's easy, but because we thought it would be easy

So you've got a cool game idea—what next? How do you take your seed of an idea and grow it into a tree that bears fruit?

In this talk, habitual GM and compulsive game designer Aaron H. will dive into the process of materializing your game idea into something that you can start iterating on, practical (and cheap!) ways to prototype and playtest your ideas, and how to plant those idea seeds, cultivate them, and watch them grow. Bring your own ideas to share!

Aaron H. is a game designer and the official banshee (tech expert) at the Stillfleet Studio: Stillfleet Studio