This year's selection: Rock, Paper, Wizard; Dungeon Mayhem; Epic Spell Wars of the Battle Wizards; The Doom that Came to Atlantic City; The Dresden Files Cooperative Card Game; YOU are the Maniac!; Exploding Kittens - Majority rules picks the game. Rules are taught. We play until time's up.
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Time Zone | America/New_York (UTC {{ '2019-07-12 17:00:00' | timezone_offset: 'America/New_York' }}) |
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Board Game Blitz is my yearly "Bring a bunch of my games and let's play them" events. This year I am bringing:
Rock, Paper, Wizard: The dragon has been slain, leaving behind a treasure over which to fight, and the players are wizards who are fighting to claim the most gold from the dragon's pile. The players have a shared "spellbook" of cards depicting various well-known D&D spells, and each card shows a unique hand gesture that the player must make to cast, while pointing at another player as the target of the spell. All players choose their spells simultaneously, and the spells can move the wizards closer or farther away from the treasure or affect the game state in other ways as well. It's a game of second-guessing, satisfying successes, and agonizing reversals as each spell cast potentially affects the outcomes of the following ones! The first player to grab 25 gold pieces from the hoard wins. (I will bring the Fistful of Monsters expansion if we want to add the wandering monsters)
Dungeon Mayhem: In this action-packed Dungeons & Dragons card game, you win by being the last adventurer standing. Play as one of four brave, quirky characters—Barbarian, Paladin, Rogue, or Wizard—battling it out in a dungeon full of treasure! With magic missiles flinging, dual daggers slinging, and spiked shields dinging, it's up to you to prove your adventurer has the guts to bring home the glory!
Epic Spell Wars of the Battle Wizards: A humorous card game depicting a vicious, over-the-top battle between a variety of comically illustrated wizards. The game focuses primarily on creating three-part spell combos to blast your foes into the afterlife. The unique Dead Wizard cards allow players to stay in the game even after their wizards have been defeated.
The Doom that Came to Atlantic City: You're one of the Great Old Ones – beings of ancient and eldritch power. Cosmic forces have held you at bay for untold aeons, but at last the stars are right and your maniacal cult has called you to this benighted place. Once you regain your full powers, you will unleash your Doom upon the world! There's only one problem: You're not alone. The other Great Old Ones are here as well, and your rivals are determined to steal your cultists and snatch victory from your flabby claws! It's a race to the ultimate finish as you crush houses, smash holes in reality, and fight to call down The Doom That Came To Atlantic City!
The Dresden Files Cooperative Card Game: In The Dresden Files Cooperative Card Game, players work together to solve cases from the bestselling The Dresden Files novels in the ultimate what-if scenario: What if Harry was on the scene with allies who weren't there in the original stories? Play your hand, clear the board, and beat the odds in the final showdown at the end of the book. Use teamwork, strategy, and a wee bit of luck to win the day. Note: While there are plenty of in-jokes, you do not need to be familiar with The Dresden Files to play.
YOU are the Maniac!: Slash your way through a 3 part film franchise, complete with a familiar cast of characters and all of the slasher film stereotypes we hold dear to our bloodthirsty hearts. In each film, 13 Victims are lined up, including one Final Girl. Players take turns playing Maniac cards, capturing Victims and adding them to their killer Collection. At the end of the third movie, the Maniac with the most points wins.
Exploding Kittens: Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck. The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole. As this is a short game, we can play multiple games, or use this to fill in time when another game ends. (I have the NSFW deck - You have been warned.)