Kill Team has been described as Micro 40k. Using the 7th edition core rules, and a special set of Kill Team expansion rules, players assemble a 200 point kill team using the Games Workshop Warhammer 40k Kill Team rules, and pulling models from your faction's codex. $10 entry, 4 rounds, swiss pairing
Event Number | 36 |
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Maximum Tickets | 16 |
Cost | $0.00 |
Time Zone | America/Chicago (UTC {{ '2017-05-05 21:00:00' | timezone_offset: 'America/Chicago' }}) |
Where & When (local to convention) |
Friday Day 1
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Table 32, Table 33, Table 34, Table 35, Table 36, Table 37, Table 38, Table 39 in Main Hall |
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Email Notification for Tickets List | {{event.properties.wait_count}} will be notified by email of available tickets
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No strength in numbers. No margin for error. Pure, fast-paced combat where tactics matter more than brute strength, and every action matters. A single shot can spell the difference between life and death, and a single decision can decide whether a battle ends in glorious victory or dismal defeat: this is Warhammer 40,000: Kill Team.
$10 Entry 4 rounds of Swiss pairings 100% of entries paid out in Everything Hobby gift certificates 16 spots max
Building your Kill Team:
0-2 Troops 0-1 Fast Attack 0-1 Elite
Restrictions:
-A Kill Team must contain at least 4 non-vehicle models. One of these models must be your leader, the other 3 are specialists. Information on how to chose your specialists can be found in the Kill Team expansion rule book.
-A Kill Team may not include any models that have more than 3 wounds or hull points on their profile.
-A Kill Team may not include any vehicles with a combined armor value of more than 33. (This is determined by adding a vehicle's front, rear, and side facing armor values together.)
-A Kill Team may not include flyers.
-A Kill Team may not include models with a 2+ armor save.
Notes:
Models in Kill Team are bought from the codex as they typically would be for full-scale games of 40k, and all minimum unit counts apply. (I.E. you cannot field less than 5 tactical marines for a single unit choice.) Despite this, there is no unit coherency rule for Kill Team, and each model acts as its own unit or independent character. Please bring a copy of the 7th edition Warhammer 40k rules if you have them!