Home is a GMless story game about soldiers in a fantasy world returning home from a long and costly war. Being on the losing side of the war, the characters must overcome adversity, national tension, and a lack of resources as they navigate the roads and wilderness. No experience required.
Event Number | 29 | |
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Maximum Tickets | 5 | |
Cost | $0.00 | |
Time Zone | America/Chicago (UTC {{ '2017-10-08 14:00:00' | timezone_offset: 'America/Chicago' }}) | |
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Sunday from
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to {{ '2017-10-08 16:50:00' | amDateFormat: clock_format }}
Table R11 in The Great Hall |
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More Information | http://www.drivethrurpg.com/product/124238/Home-Protocol-Game-Series-1 | |
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Email Notification for Tickets List | {{event.properties.wait_count}} will be notified by email of available tickets
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A Protocol game presented by special guest Jim Pinto of Post World Games.
Home is a story roleplaying game about soldiers in a fantasy world returning home from a long and costly war. Being on the losing side of the war, the characters must overcome adversity, national tension, and a lack of resources as they navigate the roads and wilderness. With only a few coins in your pockets, your long trek home begins.
The Protocol game series uses vignettes, interrogations, interludes, and ensembles to tell a story. Each story explores disparate characters dealing with adversity and isolation in a dramatic fashion. Each game is a zero-prep game for 3 or more players. The game length is exponentially long, so games with more players take more time to complete.