Henchman Hardcore. Preferred painted minis, prizes and guilder. Henchman Hardcore rules are available in the longer description. https://www.thehallofheroes.com.au/downloads/Henchman_hardcore.pdf
Event Number | 5 | |
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Event Type | {{event.properties.type.name}} | |
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Maximum Tickets | 16 | |
Cost | $0.00 | |
Time Zone | America/Toronto (UTC {{ '2017-10-29 16:00:00' | timezone_offset: 'America/Toronto' }}) | |
Where & When (local to convention) |
Sunday from
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to {{ '2017-10-29 19:30:00' | amDateFormat: clock_format }}
Game 1 in Waterloo Ballroom |
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More Information | https://www.wyrd-games.net/malifaux | |
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Has Special Requests |
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Email Notification for Tickets List | {{event.properties.wait_count}} will be notified by email of available tickets
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Number of Rounds: 3 • Round Time Limit: 30 minute time limit. There will be a projected Time Clock for everyone to reference in the hall. • Strategy and Scheme Selection (all rounds): o Deployment: Close. o Strategy: Hardcore Turf War. This Strategy uses the Turf War rules (Core Rulebook pg. 66) with the exception that VP may be scored on the first Turn. o Scheme Pool: Assassinate (Core Rulebook pg. 68). This is the only Scheme available and it must always be taken. • Game Size (all Crews MUST BE led by a Henchman, NOT a Master): o The game size is 20 Soulstones. o All Crews must contain exactly 4 models, no more, no less. o Upgrades may be purchased, as allowed by the standard rules of Malifaux. o The size of a Crew’s Soulstone Pool is limited by the Cache of the Henchman leading it; any Soulstones above this amount are discarded. o Any Actions, Abilities, or Triggers which summon models are considered to be “blank” (they may not be used and have no effect on the game, as if they were not printed on the model). o Only one Scheme will be available. o The same Crew must be used in each round of the event.